package com.yanqu.road.entity.activity.jiuzhou;

import com.yanqu.road.utils.property.Property;

/**
 * 九州棋局用户轮次记录
 */
public class CrossJiuZhouUserRoundRecordData {

    /**
     * 轮次
     */
    private int round;

    /**
     * 轮次积分
     */
    private long score;

    /**
     * 轮次伤害
     */
    private int attackDamage;

    /**
     * 轮次排名
     */
    private int rank;

    /**
     * 房间排名
     */
    private int roomRank;

    /**
     * 本轮奖励
     */
    private Property rankReward = new Property();

    /**
     * 本轮奖励是否已领奖
     */
    private boolean hadRankReward;

    public CrossJiuZhouUserRoundRecordData() {

    }

    public int getRound() {
        return round;
    }

    public void setRound(int round) {
        this.round = round;
    }

    public long getScore() {
        return score;
    }

    public void setScore(long score) {
        this.score = score;
    }

    public int getRank() {
        return rank;
    }

    public void setRank(int rank) {
        this.rank = rank;
    }

    public int getAttackDamage() {
        return attackDamage;
    }

    public void setAttackDamage(int attackDamage) {
        this.attackDamage = attackDamage;
    }

    public int getRoomRank() {
        return roomRank;
    }

    public void setRoomRank(int roomRank) {
        this.roomRank = roomRank;
    }

    public Property getRankReward() {
        return rankReward;
    }

    public void setRankReward(Property rankReward) {
        this.rankReward = rankReward;
    }

    public boolean isHadRankReward() {
        return hadRankReward;
    }

    public void setHadRankReward(boolean hadRankReward) {
        this.hadRankReward = hadRankReward;
    }
}
